Physics for Beginners - Part 2
May 21st, 2008
Once a Rigid object is created in the Physics world, we need to add functions to move the rigidbody in the scene, the 3D world uses the transform functions to move the models, while the physics world uses the following physics methods to imitate the movement of the model in the real world. Read More…




Source file not found: http://www.sviswanath.com/physicsForBiginners_part2.zip
Comment by Sean — May 21, 2008 @ 3:28 am
I’m able to view the source file. Can you check it out again?
Comment by admin — May 21, 2008 @ 3:31 am
Извиняюсь, но это мне не подходит. Кто еще, что может подсказать?…
Инженер по вентиляции и кондиционированию ….
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