June 4th, 2008
In this section we deal with how to import a W3D model into your scene and add physics to the model.
You can create complex model using 3D modeling application such as AutoDesk’s Studio Max or Maya, and then import them into Director in the W3D format (Web 3D format is used to import 3D images and text created in third-party rendering software, typically, each rendering application requires its own specific file converter to create W3D files). Read More…
May 26th, 2008
Creating a Terrain in Director is not rocket science, there are two simple steps to create a terrain, the height map and the mesh. Read More…
May 26th, 2008
Director allows the users to create custom behaviors that can be re-used in various movies, example, if we are working on 3D samples, instead of writing script to initialize the physics world for each new movie, we can write a behavior that takes the physics world parameters and initializes the world automatically. Read More…
May 21st, 2008
Once a Rigid object is created in the Physics world, we need to add functions to move the rigidbody in the scene, the 3D world uses the transform functions to move the models, while the physics world uses the following physics methods to imitate the movement of the model in the real world. Read More…
May 13th, 2008
This little project came about from my search for a specific set of about 20 fonts I had just installed called pixel fonts. Wouldn’t you know, I couldn’t remember which ones they were from the 260 fonts in the dropdown list of Director’s Text Inspector. I’m a bit of a font freak, probably owing to the fact that I started my computer career as a graphic designer so normally I would have about 500-700 fonts installed; this problem could easily stretch to biblical proportions. Read more…
May 6th, 2008
Automated Button Graphic Generator is a Director Application which helps you to create images well suited for buttons. Multiple shapes, multiple colors and different text…this is the beauty of this utility. Download this and enjoy! Read more…
May 6th, 2008
This article outlines the steps involved in developing a simple Puzzle Slider game using director. The first step involves importing the image cut into nine parts of equal sizes. After importing of cast members is done, place all the nine cast members onto the stage in jumbled order in the grid on the stage. Place two buttons on stage with the caption “Reset” and “Done”. Now, we are all set to kick- start the coding part.. Read More…
May 6th, 2008
The game explained here demonstrates the creation of various 3d models and how to make them targets, for purposes like shooting. Also we can learn about collision detection. Read More…
May 1st, 2008
If you have fancy font with you and you think that add value to your content or you are developing content on windows and want to target for Mac users as well or vice-versa but fear that they might not have those font on there system. What you do then? Simple, Use option Insert>Media Element>Font. Let’s call these recorded fonts as shock Font for further discussion. Read More…
April 26th, 2008
With the addition of Bitmap Filters in Director 11, I’m sure it will open up many possibilities in Image Effects for Director Content. I’d like to discuss one such effect, may be a commonly used one, Ripple Effect. Read More…